Older years: 2004 - 2011
2011 - Logo Motion
Team captain: Cory s
Harbinger of A New Kool
the Game description
In Logo Motion, robots place inner tubes of various geometric shapes onto racks of different heights to create the FIRST logo. The higher the rack, the more points scored. The first 15 seconds of the game, robots are coded to place tubes on the rack in autonomous mode. Our team controls the next 105 seconds as we work together with the other two teams on our alliance to place as many tubes on the racks as possible. The final 15 seconds, a 'mini bot' created from the vex kit to race up a pole for extra points.
At Waterloo, we were 28th seed out of 29 teams but were selected to the #4 alliance with FIRST Teams 1074 and 2702 and went to the semifinals. For the third time, we won the Engineering Inspiration Award leading to our third trip to championships in as many years. Mr. George Chisholm won the Woodie Flowers Finalist Award.
The following weekend at the Hershey Centre our robot did much better. We were 2nd seed out of 35 teams and set the #2 alliance with FIRST Teams 1325 and 610. We went all the way to the finals and won the Finalist Award. The team also won the Creativity Award and Nick Bandiera was selected as one of two Dean's List Finalists. At championships, we competed on the Galileo Field and seeded 22nd out of 88 teams. We weren't selected for an alliance. Nick Bandiera was selected as one of ten Dean's List winners.
In July of 2011, the team competed at Innovation Nation, hosted by the Centre for Surgical Invention and Innovation at Deerhurst Resort near Huntsville. Three high school and three post-secondary teams competed and demonstrated commercial applications of their robots. FIRST Team 1334 won the platinum prize over all other teams present.
2010 - Breakaway
Team captain: nicholas b
Gracious Robotic Athlete Communicating Epicness
The Game Description
Grace is designed to play Breakaway. In this game, two alliances of three robots kick or herd balls into goals located at the corners of the field. The field of this game is filled with obstacles, including bumps and tunnels for robots to maneuver during game play. The first fifteen seconds of the match includes an autonomous mode where robots are programmed to kick balls themselves into goals. Each ball scored earns one point. At the end of the game, bonus points are awarded for robots that cling onto either of the two towers in the center of the field. If all of the alliance bots are suspended, extra points are awarded.
In our first competition of the year at Waterloo, we were 19th seed out of 30 teams and weren't selected for an alliance. The team was awarded the Gracious Professionalism Award. In the inaugural year of Dean's List, Evelyn Wainewright was selected as one of two finalists.
At the Hershey Centre the following weekend, we were 11th seed out of 52 teams. We set the #8 alliance with FIRST teams 1535 and 2935 but went out in the quarter finals. We also won the Engineering Inspiration Award setting us up for our second trip to the Championships in Atlanta.
At the Championships, we competed on the Curie Field and seeded 80th out of 86 teams. Cory Sulpizi received the Young Mentor Award at the FIRST Lego League Halton Regional Competition.
2009 - Lunacy
Team Captain: Evelyn W
Friendly Ridiculous Electronic Device
The Game description
Fred is designed to play Lunacy; this game was played with three robots per alliance, each alliance being assigned the two corner positions at either end of the field. Robots were equipped with wheels specific to the game to reduce friction on the field. 'Moon Rocks' were used to score points for the alliance; orange and purple gaining 2 points each, empty cells coloured orange and blue were worth two points each and super cells coloured green and purple were worth 15 points each. Super cells were achieved by the robot handing off an empty cell to the human player during the game period and can only be put into play during the last 20 seconds of the game. The autonomous period lasted 15 seconds of preprogrammed shooting while team members operated the two minutes remaining.
At Waterloo we were 12th seed out of 26 with a record of 5-5-0. After being selected into the #6 alliance with FIRST Teams 781 and 2200, we made it all the way to the finals, won the Finalist Award and the Engineering Inspiration Award which led to our first trip to the Championships in Atlanta!
The next weekend at the Hershey Centre we were 6th seed out of 59 teams with a record of 6-2-0. We led the #5 alliance to the semi finals with FIRST Teams 854 and 1241. At the Championships we competed on the Archimedes Field and seeded 71st out of 87 teams. Evelyn Wainewright received the Young Mentor Award at the FIRST Lego League Halton/Peel Regional Competition
2008 - Overdrive
Team captain: Evelyn W
The game description
Overdrive was a game played on a field made into a track. Instead of the standard autonomous mode, the robots race around the track doing as many laps as possible using inferred controllers. The game piece, a 40in diameter 'Trackball' which was used to manipulate in order to score points. Points were awarded for knocking off track balls from the overpass, having robots cross the finish line or the opponent's finish line and when the trackball itself is hurdled over the overpass.
At the Waterloo Regional we were 5th seed out of 30 teams. After setting the #4 alliance with FIRST Teams 2166 and 772 we were defeated in the quarter finals. We did, however, win the Judges' Award - our first! At the Hershey Centre the following weekend, we were th seed out of 66 teams with a record of 6-2-0. We set the #6 alliance with FIRST Teams 865 and 2386 and were defeated in the quarter finals. Lyle Scott received the Young Mentor Award at the FIRST Lego League Halton/Peel Regional Competition. Nick Bandiera received the Outstanding Volunteer Award at the FIRST Lego League Halton/Peel Regional Competition
2007 - Rack n' Roll
Team Captains: Brian d and Alex M
the game description
Rack n' Roll included a large metal contraption with three levels of hanging metal bars in an octagonal pattern. Each arm is able to place two inflatable tubes onto the bar. During autonomous mode, 'Keepers', or tubes with writing on them are placed onto the racks, 'Ringers' are undecorated tubes placed onto the field by the human player are placed on the opposing zone for the tele-operated mode. 'Spoilers' are black tubes which when placed onto the arm; cause the tubes on the arm of the rack to be ignored during scoring. The end game is the final fifteen seconds of the game where robots are not allowed to interfere with the opposing alliance's racks.
At the Waterloo Regional we were 17th seed out of 30 teams with a record of 5-6-0. We were selected into the #4 alliance with FIRST Teams 188 and 1592 but were defeated in the quarter finals. The following weekend at the Hershey Centre we were the 2nd seed out of 63 teams with a record of 7-1-0. We set the #2 alliance with FIRST Teams 2166 and 610 but were defeated in the quarter finals.
2006 - Aim High
Team captains:Brian d and jeff m
The game description
Aim High is a competition where robots compete to gain points by delivering balls into goals and positioning robots in certain points of the playing field. The ten-second autonomous mode allowed robots to score into any of the three goals. The alliance with the most points at the end of autonomous mode was awarded ten points and the defensive position during the next portion of the game. Robots then take turns playing defense throughout rounds two and three to score points and round four included any alliance scoring to gain points. The end of the match provided bonus points for placing its three robots on a platform below the center goal.
At the Waterloo Regional we were 19th seed out of 30 teams with a record of 5-7-0 but were not selected for an alliance. At the Greater Toronto Regional we were 34th seed out of 74 teams and were selected for the #8 alliance with FIRST Teams 1053 and 1392 but went out in the quarter finals. Evelyn Wainewright received the Young Mentor Award at the FIRST Lego League Halton Regional Competition.
2005 - Triple Play
Team Captains:ashley g, caroline d and jeff m
The game description
Triple play was a game including our robot and two others to form an alliance. The robot played a game similar to that of tic tac toe, teams earn points by scoring tetras into goals and creating rows of your alliance's colour to earn highest points. Extra points were awarded at the end of the game if all robots in the alliance were behind the alliance line at the end of the game. The team for further play could keep tetras knocked down during autonomous mode in the following time of the match.
In 2005 we competed in the inaugural Waterloo Regional and were 8th seed our of 24 teams with a record of 6-4-2. We set the #5 alliance and were semi-finalists with FIRST Teams 1006 and 781. The following weekend we competed at the Greater Toronto Regional where we were 12th seed out of 66 teams. We led the #8 alliance with FIRST Teams 1053 and 1392 but went out in the quarter finals.
2004 - FIRSTFrenzy: Raising the Bar
Team captains: greg c, ashley g and caroline d
the game description
In 2004, our robotics team entered its first year in the FIRST community. Teams could score by having their human player score purple balls in goals, capping a goal with a ball or hanging their robot from the 'chin up' bar. This game was played with our robot and one other team to form an alliance in qualifying matches and two other teams in elimination rounds. Small yellow balls were worth ten points and purple balls were worth five points, placing a yellow ball on top of the goal awarded double score. The fifty point bonus was awarded if the robot could hang off of the chin up bar at the end of the match. In the autonomous mode, robots must knock a small yellow ball off of a pole to release balls above the team station.
Our Rookie Season. The team competed at the Canadian Regional Competition at the Hershey Centre and ended up 34th seed out of 75 teams with a record of 4-4-0.